[TOOL] Bear Trap Aliance MAP layout

Our users have already created over 1600 maps using this tool, placing over 150,000 buildings.

ℹ️ After entering a password and clicking SAVE/UPDATE, a unique link will be generated. This link can be shared with your alliance members and must also be used to edit the map. To make any changes, always open the map through this link and enter the password.

🔗 Changelog

HOLD “Ctrl” for multiple select 🙂

Looking for a convenient way to plan your alliance’s building layout in Whiteout Survival?

(Whiteout Survival Bear Trap Map) is a free online tool that lets you create, edit, and share your alliance map with grid-level precision.

With its intuitive interface, you can:

  • 🏗️ Add and move buildings of various sizes (e.g., HQ, Banner, Bear Trap, Town),
  • ✏️ Label towns and buildings with player names,
  • 📦 Generate public map links (for viewing) and private edit keys,
  • 📱 Use the map on your phone – with zoom and drag support,
  • 🧠 Automatically manage building collisions and banner ranges.

No installation required – all you need is a browser.

Create your map, share it with your alliance, and manage your territory like a true leader.

Want to crush the Bear Trap event? Read our full guide on How to maximize Bear Trap damage and dominate the rankings!

Changelog

v1.5.0 – 17. November 2025 – BIG UPDATE

  • Multiple select
    ↪️ Now you can HOLD “Ctlr” for multiple select building for move them
  • 📍 Introduced coords-helper system
    ↪️ New building type coords-helper for setting game coordinate reference point
    ↪️ Allows accurate calculation of game coordinates (X, Y) for all buildings on the map
    ↪️ Coordinates are automatically updated when buildings or coords-helper are moved
  • 📊 Coordinates table with travel times
    ↪️ Added table for displaying all cities with their game coordinates (if coords-helper is SET)
    ↪️ Shows travel times from each city to all beartraps (BT) on the map
    ↪️ Table shows only cities for cleaner view, with “Name” column for better internationalization
  • 🎯 Influence area highlighting
    ↪️ HQ and banners now show highlighted influence area around them
    ↪️ Visual indication of building coverage zones for better strategic planning
  • 🔧 Fixed parsing for special characters
    ↪️ Maps with special characters in city names (backslashes, forward slashes, etc.) now load correctly
    ↪️ Updated Supports all Unicode characters including Chinese alphabet and other languages

v1.0.2.5 – 22. September 2025 – Performance & Fixes

  • 🌐 Fixed bug with non-Latin characters
    ↪️ Town names in Chinese and other languages now display correctly when sharing maps
  • 🗃️ Improved performance with caching
    ↪️ Map data is now buffered, reducing server load and making the editor faster to use
  • 📊 Faster map statistics
    ↪️ The total number of maps and buildings is calculated less frequently thanks to caching, while the “last created” time still refreshes dynamically

v1.0.2 – 19. September 2025 – Screenshots & OG:

  • 🔗 Improved save flow to avoid duplicate maps
    ↪️ After the first save, the editor URL is updated with ?map=KEY, so further saves update the same map instead of creating a new one
  • 🖼️ Added automatic map thumbnails
    ↪️ When saving a map, a screenshot of the canvas is captured and used as the map’s preview image
  • 📢 Improved social sharing (OG integration)
    ↪️ Shared links now display the correct map image and unique URL instead of the default thumbnail

v1.0.1.5 – 10. September 2025 – Performance + New Terrain Types

  • 🛡️ Fixed collision detection for moved buildings
    ↪️ Previously, buildings dragged after placement could overlap others. Now collision is consistently enforced during both placement and movement
  • ⚡ Converted “map countdown” to load via AJAX for faster page loading
    ↪️ Counting total buildings on all maps caused slow initial loads due to unexpected tool popularity
  • ⛰️ Added support for placing mountains and water tiles on the map
    🌊 These new terrain types can be used for visual separation and planning

v1.0.1 – 5. june 2025 – Touch Support + Bugfixes

  • 📱 Added support for pinch zoom and map panning on touch devices
  • 🐛 Fixed issue where newly placed building was automatically selected
  • 🧼 Improved ghost mode behavior during building movement
  • ⚙️ Better zoom handling during building name editing

v1.0 – 3. june 2025 – Initial Release

  • 🔥 First public release of the map editor
  • 🎯 Place and move buildings on the map
  • 🧱 Support for building types with placement limits (HQ, beartrap, town, etc.)
  • 📦 Save maps and generate shareable edit links
  • 🧭 Map zoom and pan with mouse controls
  • 🖊️ Editable names for buildings of type “town”