[TOOL] Bear Trap Aliance MAP layout
Our users have already created over 1600 maps using this tool, placing over 150,000 buildings.
ℹ️ After entering a password and clicking SAVE/UPDATE, a unique link will be generated. This link can be shared with your alliance members and must also be used to edit the map. To make any changes, always open the map through this link and enter the password.
HOLD “Ctrl” for multiple select 🙂
Looking for a convenient way to plan your alliance’s building layout in Whiteout Survival?
(Whiteout Survival Bear Trap Map) is a free online tool that lets you create, edit, and share your alliance map with grid-level precision.
With its intuitive interface, you can:
- 🏗️ Add and move buildings of various sizes (e.g., HQ, Banner, Bear Trap, Town),
- ✏️ Label towns and buildings with player names,
- 📦 Generate public map links (for viewing) and private edit keys,
- 📱 Use the map on your phone – with zoom and drag support,
- 🧠 Automatically manage building collisions and banner ranges.
No installation required – all you need is a browser.
Create your map, share it with your alliance, and manage your territory like a true leader.
Want to crush the Bear Trap event? Read our full guide on How to maximize Bear Trap damage and dominate the rankings!
Changelog
v1.5.0 – 17. November 2025 – BIG UPDATE
- Multiple select
↪️ Now you can HOLD “Ctlr” for multiple select building for move them - 📍 Introduced coords-helper system
↪️ New building type coords-helper for setting game coordinate reference point
↪️ Allows accurate calculation of game coordinates (X, Y) for all buildings on the map
↪️ Coordinates are automatically updated when buildings or coords-helper are moved - 📊 Coordinates table with travel times
↪️ Added table for displaying all cities with their game coordinates (if coords-helper is SET)
↪️ Shows travel times from each city to all beartraps (BT) on the map
↪️ Table shows only cities for cleaner view, with “Name” column for better internationalization - 🎯 Influence area highlighting
↪️ HQ and banners now show highlighted influence area around them
↪️ Visual indication of building coverage zones for better strategic planning - 🔧 Fixed parsing for special characters
↪️ Maps with special characters in city names (backslashes, forward slashes, etc.) now load correctly
↪️ Updated Supports all Unicode characters including Chinese alphabet and other languages
v1.0.2.5 – 22. September 2025 – Performance & Fixes
- 🌐 Fixed bug with non-Latin characters
↪️ Town names in Chinese and other languages now display correctly when sharing maps - 🗃️ Improved performance with caching
↪️ Map data is now buffered, reducing server load and making the editor faster to use - 📊 Faster map statistics
↪️ The total number of maps and buildings is calculated less frequently thanks to caching, while the “last created” time still refreshes dynamically
v1.0.2 – 19. September 2025 – Screenshots & OG:
- 🔗 Improved save flow to avoid duplicate maps
↪️ After the first save, the editor URL is updated with?map=KEY, so further saves update the same map instead of creating a new one - 🖼️ Added automatic map thumbnails
↪️ When saving a map, a screenshot of the canvas is captured and used as the map’s preview image - 📢 Improved social sharing (OG integration)
↪️ Shared links now display the correct map image and unique URL instead of the default thumbnail
v1.0.1.5 – 10. September 2025 – Performance + New Terrain Types
- 🛡️ Fixed collision detection for moved buildings
↪️ Previously, buildings dragged after placement could overlap others. Now collision is consistently enforced during both placement and movement - ⚡ Converted “map countdown” to load via AJAX for faster page loading
↪️ Counting total buildings on all maps caused slow initial loads due to unexpected tool popularity - ⛰️ Added support for placing mountains and water tiles on the map
🌊 These new terrain types can be used for visual separation and planning
v1.0.1 – 5. june 2025 – Touch Support + Bugfixes
- 📱 Added support for pinch zoom and map panning on touch devices
- 🐛 Fixed issue where newly placed building was automatically selected
- 🧼 Improved ghost mode behavior during building movement
- ⚙️ Better zoom handling during building name editing
v1.0 – 3. june 2025 – Initial Release
- 🔥 First public release of the map editor
- 🎯 Place and move buildings on the map
- 🧱 Support for building types with placement limits (HQ, beartrap, town, etc.)
- 📦 Save maps and generate shareable edit links
- 🧭 Map zoom and pan with mouse controls
- 🖊️ Editable names for buildings of type “town”
Hey few interesting ideas :
-Add ennemies banners, we usually build our trap next to farm alliance, maybe to complicated with the illumation of banners? First you put take advantage like in game
– Would be nice to have the illumination under bear/HQ/Banners, to have a better view on which tiles it’s, with the 3D it can be confusing, but already amazing
– Coords helper can’t be deleted ?
– More bear traps like that we can put bear trap farm alliance, if we can change their name too like for city would be amazing
– Alliance gathering noods could be added
– Another City skin, to simule another alliance like farms alliance
Few ideas only my thoughts ahah, thanks a lot for the website appreciate the hard work mate <3
Thanks a lot for the appreciation. Right now I’m working on several projects at the same time, so even though your suggestions are great, I won’t be able to implement them for now. I’m not ruling them out in the future though.
About the coords helper, you can remove it by pressing the Delete key on your keyboard. On mobile it can’t be deleted, but once you set coordinates for it, you can move it to the corner of the map and the coordinates will update correctly.
Thanks again for the ideas and for using the tool.
Wow cool! you’ve added banner area illumination! It’s just great! Thanks a lot for this update!
I love this update. Only issue is that the influence coverage of the HQ is not correct. It goes out 6 squares from each side of HQ. Thanks for maintaining!!
Fixed! Turns out my HQ influence radius was… well, sleep-coded. Apparently my brain thought 4 squares was the new 6. All corrected now. Thanks for catching it!
I loved this tool when I used it previously. However today I did a new map and even after saving the link just takes me to a blank map 😔
What URL?map=
https://whiteoutsurvival.pl/btmap/?map=7rbw1hhm
This is the link
The map has been fixed. Please avoid using the characters : / \ in player/town names for the next 24 hours. They don’t affect map saving, but they do break the display. I already have an update ready that fixes this issue and a few others. In a maximum of 24 hours you will be able to use those characters again, and any other maps that aren’t displaying because of this will start working as well.
Greetings from Poland ❤️
Oh I see! Thank you so much! <3
I have to say, it’s just an incredibly handy tool! Thank you so much for developing it and making it freely available.
And I would also like to ask you to make one improvement: is it possible to make the banners area and HQ area visually marked in some way, for example, to darken it a little.
yes. im working on this feature
Hey! First thank you for this tool, it has literally changed my life!
One update that would be cool is to be able to select an entire layout and move it around the map as needed (in case we don’t have enough space on a side to finish organizing). That would save time rather than moving each building individually.
I see you’re working on a big update so good luck with that and thanks again for the effort!
Love this tool, super helpful to set everything up! Only suggestion is a different way to put mountains down, as it is one set size only but the moutains vary in sizes, so I can’t use it how I need to. I just use the water as placement holder lmfao
Haha, you got yourself a tool that may not be perfect, but hey – it’s free! 😄
Using water as a placeholder for mountains? That’s pure creativity right there, you’re officially an honorary map engineer! 🏔💧
Updates are in progress, but temporarily on hold while I focus on adding more content to the site (yeah, still not enough of it).
Thanks a ton for your patience 🙏
Love this tool – so easy to use and very helpful for planning.
Any estimate on when the territory information (area around banners / HQ) will be implemented as it is pretty much the only thing I find lacking!
Thanks!
Thanks a lot for your kind words — I really appreciate it! 🙏
I just need a few more days. I’m currently working on a larger update, and the area around banners and HQ is part of that release.
Looking forward to it! 🙂
Hi! How can I change password?:(
Hi! Please send your password change request to our email address: kontakt@whiteoutsurvival.pl
🙂
Make sure your request includes:
the exact URL of your map,
your current password,
and the new password you would like to set.
I’d love to be able to customize what type of alliance gathering spot I’m putting down, be that coal, iron, wood, or meat. That would help my eyes orient on the map.
The ability to tag small notes would be nice as well whether that is for coordinates or for making a note of a banner to move. Could be as simple as being able to add tags like within the game with the little defense, sword symbols, could be simpler like a little map pushpin point with a text box.
I love the tool though! It’s made organizing bear so much more effective.
Thank you so much for the positive feedback about the tool! 🙏 I really appreciate your suggestions and I do plan to introduce features like that in the future. For now, I’m working on this project solo and my current focus is on guides and resources. The tool is in a usable state as it is, but I’ll definitely keep your ideas in mind for future updates.
I think it’s unnecessary to do multiple types. It’s enough just to make a text field, like in cities, so that you can independently sign any resource point, as you like.
Fantastic! I noticed it today when I signed in! Thank you so much. Really appreciate how quickly and positively you resonded.
To fit our layout i’d need to be able to place two different HQs with different names. We use a second alliance to manage 3-4 bear hunt times.
Still a great tool, appreciate it!
Great tool except my map completely disappeared when I tried to share it a 2nd time even though I was diligent about saving it. That’s several hours I can’t get back.
If you set an edit password and clicked the save button, nothing is lost. Please reply to this comment or contact us at kontakt@whiteoutsurvival.pl with the following details:
the approximate date and time when you saved the map,
the map ID (if you remember it),
a few player names from your alliance (this will help us locate the map manually).
neat tool, it’d be great if the banners and HQ would highlight an area of territory
In progress 😉
finally feels like our alliance is working together, this tool saved us from total chaos lol.
<3
Great tool but would be great if there was a way to put in obstacles on the map
Thanks for the feedback! 🙌
Right now there is already an Alliance Farm obstacle in the editor (it takes 2×2 tiles and works as a blocker on the map).
Do you have any other types of obstacles in mind that you’d like to see added?
I would like to add water obstacles and mountains to your list. I just spent the last two days using this tool to help me plan out a total hive relocation and addition of second bear trap in Kingshot. This tool was a great help, but it was tough to visualize it without the mountains and lakes
Thanks a lot for your comment and suggestion! 😊 Mountains and water obstacles have now been added to the map – done rather quickly, but they should serve their purpose and make planning easier.
If you spot anything that could be improved or have more ideas, feel free to share – I really appreciate this kind of feedback.