Vulcanus
Exploration
- Hero ATK: 25998
- Hero DEF: 21400
- Hero HP: 160506
- Escort ATK:
- Escort DEF:
- Escort HP:
Expedition
- Marksman ATK: 1621.29%
- Marksman DEF: 1621.29%
Description
Vulcanus is a Generation 13 Legendary Marksman who combines heavy crossbow attacks, Bleed and enemy troop weakening. The harsh ruler of the underground city of Thaleira is also a weapons specialist. His interest in the nearby Forbidden Zone brought him into contact with Rufus, whose lost memories might hold answers about its ruins. Their cooperation against Phaethon gave that initially practical relationship a stronger bond.
Direct hits, control and lingering damage
Siege Bolts fires three heavy bolts and applies Bleed. Its listed direct-damage coefficient reaches 280% of Vulcanus’s Attack at level 5. The ordinary Bleed effect separately deals 10% of Attack every half-second for three seconds.
Chainlinked targets an enemy hero, deals damage reaching 140% of Attack at level 5 and stuns the target for two seconds.
Fire of Hope improves his Escorts rather than Vulcanus himself or every allied hero. At level 5, their Attack and Defense each rise by 30%. These are the accompanying units in hero battles, separate from Expedition troop bonuses.
Editorial recommendation: compare Vulcanus’s immediate damage with the damage that arrives during the following Bleed window. Also watch whether Chainlinked interrupts a threatening enemy hero. A target that survives the initial hit can still be under pressure from Bleed.
Troop attacks create openings
| Expedition skill | Level-5 effects |
|---|---|
| Raging Storm | All enemy troops lose 20% Attack |
| Breaker Steel | A five-attack trigger gives all friendly troops access to 100% extra damage and makes the target take 15% more damage on its next received attack |
| True Strike | Enemy Infantry and Lancer Defense reduced by 60%; friendly Marksman Attack increased by 60% |
Breaker Steel couples an extra-damage attack with a vulnerability for the target’s next received attack. It is not a permanent 15% vulnerability.
True Strike’s target groups are important: the Defense penalty applies to opposing Infantry and Lancers, while the Attack increase belongs to your Marksmen. The Marksman Attack increase is listed for one turn.
Doom Sigil
Laceration broadens Bleed application to Vulcanus’s damage and strengthens the Bleed effect. At weapon skill level 5, it deals 20% of Attack every half-second for three seconds. That strengthened effect is not presented as a separate extra 20% on top of the ordinary 10% tick.
Born King increases Rally Troops’ Attack by 15% at skill level 5. This is the weapon’s Expedition rally effect, separate from Exploration Bleed and Escort improvements.
Acquisition and development
Lucky Wheel and Foundry Shop are listed acquisition routes, with availability depending on state progression and current rewards. Mythic General Hero Shards can develop Vulcanus after he is summoned. Unlocking him requires 10 shards; five promotion stages add another 1,065, totaling 1,075.
His displayed Marksman Attack and Defense are 1,621.29% each. The hero and weapon stats shown on this page are reference values.
Shards
Hero Skills
Exploration Skills
Siege Bolts
Fires 3 heavy bolts with the listed Attack-scaled damage and applies Bleed: 10% of Attack every 0.5 seconds for 3 seconds. Levels 1–5: 200% / 220% / 240% / 260% / 280%.
Chainlinked
Deals the listed Attack-scaled damage to an enemy hero and stuns the target for 2 seconds, preventing it from acting. Levels 1–5: 100% / 110% / 120% / 130% / 140%.
Fire of Hope
Increases Vulcanus’s Escorts’ Attack and Defense by the listed percentage for each attribute. Levels 1–5: 10% / 15% / 20% / 25% / 30%.
Expedition Skills
Raging Storm
Reduces all enemy troops’ Attack. Levels 1–5: 4% / 8% / 12% / 16% / 20%.
Breaker Steel
Uses a five-attack trigger for all friendly troops: deals the paired extra damage and increases the target’s damage taken on its next received attack by the paired value. Levels 1–5: 20% extra damage; 5% vulnerability / 40% extra damage; 7.5% vulnerability / 60% extra damage; 10% vulnerability / 80% extra damage; 12.5% vulnerability / 100% extra damage; 15% vulnerability.
True Strike
Reduces enemy Infantry and Lancer Defense and increases friendly Marksman Attack by the listed percentage for each effect. Marksman Attack lasts 1 turn. Levels 1–5: 12% / 24% / 36% / 48% / 60%.
Special Skill
Laceration (skill level 5)
Doom Sigil’s Exploration effect: Vulcanus’s damage applies Bleed, strengthened to 20% of Attack every 0.5 seconds for 3 seconds at skill level 5.
Born King (skill level 5)
Doom Sigil’s Expedition effect: increases Rally Troops’ Attack by 15% at skill level 5.
Doom Sigil
Exclusive weapon. Reference power: 2,169,000. Reference stat bonuses: Exploration Attack 5,263, Defense 4,338 and Health 32,535; Expedition Lethality 405.00% and Health 405.00%.