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Viveca, Generation 15 Legendary Marksman in Whiteout Survival

Viveca

  • Generation: G15
  • Rarity: SSR Legendary SSR Legendary
  • Class: Marksman Marksman
  • Subclass: Combat Combat

Exploration

  • Hero ATK: 37433
  • Hero DEF: 30812
  • Hero HP: 231102
  • Escort ATK:
  • Escort DEF:
  • Escort HP:

Expedition

  • Marksman ATK: 1961.56%
  • Marksman DEF: 1961.56%

Description

Viveca is a Generation 15 Legendary Marksman built around focused fire and momentum. As commander of the Night’s Guard, she protects survivors outside the mist surrounding her ruined home. The Blood Moon plague has made her decisions painfully personal. Her severity is matched by a willingness to take the most dangerous assignments herself, while the raven Veilwing remains a constant companion.

A marked target becomes the center of the fight

Dark Scion marks one enemy, increases the damage it takes, and directs Viveca’s normal attacks and Evernight Finale toward it. At skill level 5, the mark lasts ten seconds and increases damage taken by 25%. This is a focused-target mechanic rather than a broad attack against the whole enemy formation.

Evernight Finale adds a direct shot and a short Bleed effect. At level 5, the opening damage is 280% of Attack. Bleed then deals 15% of Attack every half-second for two seconds. Both parts belong to the same single-target skill, giving Viveca a way to keep pressure on the enemy identified by her raven.

Frigid Dirge increases Viveca’s Attack whenever an enemy hero is defeated. Its level-5 increase is 15% per defeated enemy hero and lasts until the battle ends. Removing an opponent therefore improves the offensive strength she brings to the remaining fight.

Editorial recommendation: evaluate Viveca by how reliably your team finishes her marked target while keeping her active. A lineup that survives the opening exchange can make better use of the later Attack increases than one that loses its main damage dealer immediately. Watch target focus and survival together rather than judging her from the opening shot alone.

Expedition: formation support with a Marksman trigger

SkillLevel-5 effect
Nightfall LegionAll friendly troops gain 25% Attack
Shadow WorldMarksman attacks have a 20% chance to deal 100% extra damage to all enemy troops
Children of the MistFriendly Infantry take 10% less damage; friendly Marksmen deal 10% more damage

Nightfall Legion contributes to all three troop classes. Children of the Mist then gives distinct jobs to the front line and ranged troops: Infantry receive damage reduction, while Marksmen gain damage output. Shadow World is triggered by Marksman attacks, but its extra damage reaches every enemy troop class.

The 20% activation chance of Shadow World stays fixed across its five skill levels; the extra-damage amount is what improves. These troop effects are separate from the raven mark, Bleed and defeated-hero bonuses used in Exploration and Arena.

Dark Star exclusive weapon

Blood Hunt increases Viveca’s damage dealt, reaching 25% at its highest listed effect. Song of Dawn adds up to 15% Lethality to rallied troops. The first strengthens her hero-battle damage, while the second supports an Expedition rally.

Acquisition and reference values

Hall of Chiefs, King of Icefield, State of Power, Daily Deals, Hero Rally and Foundry Shop are listed acquisition routes, subject to state progression and current rewards. Mythic General Hero Shards can develop her after recruitment. Unlocking Viveca takes 10 shards; the five promotion stages then require 1,065 more, giving a combined total of 1,075.

The displayed hero and weapon figures are reference values. Her Marksman Attack and Defense are 1,961.56% each.

Shards

Stars Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Total
★ 11222210 🧩
★★ 555551540 🧩
★★★ 151515151540115 🧩
★★★★ 4040404040100300 🧩
★★★★★ 100100100100100100600 🧩
Recruitment: 10 🧩
Total Required: 1075 🧩

Hero Skills

Exploration Skills

Evernight Finale

Deals the paired percentage of Attack to one target, then inflicts Bleed dealing the paired percentage of Attack every 0.5 seconds for 2 seconds. Levels 1–5: 200% hit; 7% per tick / 220% hit; 9% per tick / 240% hit; 11% per tick / 260% hit; 13% per tick / 280% hit; 15% per tick.

Dark Scion

A raven marks one target for the paired duration, increasing its damage taken by the paired percentage. Viveca’s normal attacks and Evernight Finale lock onto that target while it is marked. Levels 1–5: 6 seconds; 5% / 7 seconds; 10% / 8 seconds; 15% / 9 seconds; 20% / 10 seconds; 25%.

Frigid Dirge

Each defeated enemy hero increases Viveca’s Attack by the listed percentage for the rest of the battle. Levels 1–5: 3% / 6% / 9% / 12% / 15%.

Expedition Skills

Nightfall Legion

Increases all friendly troops’ Attack. Levels 1–5: 5% / 10% / 15% / 20% / 25%.

Shadow World

Viveca’s Marksman attacks have a fixed 20% chance to deal the listed extra damage to all enemy troops. Levels 1–5: 20% / 40% / 60% / 80% / 100%.

Children of the Mist

Reduces friendly Infantry damage taken and increases friendly Marksman damage dealt by the listed percentage for each effect. Levels 1–5: 2% / 4% / 6% / 8% / 10%.

Special Skill

Blood Hunt

Dark Star’s Exploration effect increases Viveca’s damage dealt. Listed progression: 5% / 10% / 15% / 20% / 25%.

Song of Dawn

Dark Star’s Expedition effect increases rallied troops’ Lethality. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.

Dark Star

Exclusive weapon. Reference power: 3,123,000. Exploration reference bonuses: Defense 6,246 and Health 46,845.