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Ursar, Generation 16 Legendary Lancer in Whiteout Survival

Ursar

  • Generation: G16
  • Rarity: SSR Legendary SSR Legendary
  • Class: Lancer Lancer
  • Subclass: Combat Combat

Exploration

  • Hero ATK: 36984
  • Hero DEF: 36984
  • Hero HP: 369852
  • Escort ATK:
  • Escort DEF:
  • Escort HP:

Expedition

  • Lancer ATK: 2131.70%
  • Lancer DEF: 2131.70%

Description

Ursar is a Generation 16 Legendary Lancer who combines team-wide agility support with a stunning spear throw. Raised among the underground Windbreakers, he is preparing for leadership through more than combat. Music, ritual dances and the stories of his people are part of that responsibility. His knowledge of the caves also saved Dawn Alliance explorers from toxic spores, beginning a friendship with Bahiti and a wider exchange between their communities.

Ancestral Totem changes the team’s tempo

Ancestral Totem strengthens all allies for five seconds. At skill level 5, it grants 60% Attack Speed, 30% Dodge and 25% Movement Speed. The Movement Speed bonus stays at 25% throughout the skill’s progression, while Attack Speed and Dodge improve with levels. This is movement within the hero battle, separate from world-map march speed.

Wind Tip gives Ursar a single-target interruption. The spear deals 140% of his Attack at level 5 and stuns its target for two seconds. Dance of the Windbreakers separately raises Ursar’s own Attack Speed, reaching 30% at level 5.

Editorial recommendation: judge Ursar by the actions his team can take during the totem’s five-second window. He can help allies attack more quickly while contributing a stun of his own. A comparison based only on Wind Tip’s direct damage overlooks the group support that distinguishes his kit.

Poison from the Progenitor Spear

The exclusive weapon’s Venomous Edge applies poison when Ursar’s normal attacks or Wind Tip hit a target. At its highest listed effect, poison deals 30% of Attack every half-second for three seconds and can stack up to three times. This gives his normal attacks an additional source of damage alongside the spear throw.

Typhoon Drums is the weapon’s separate Expedition effect. It increases Rally Troops’ Attack by up to 15%, giving the Progenitor Spear a troop-battle role as well as its hero-battle poison.

Expedition: weaken enemies and support the attack

SkillLevel-5 effect
Forest SporesAll enemy troops lose 25% Attack
Horn of the AncientsFriendly Lancers and Marksmen temporarily gain 30% Lethality; all enemy troops lose 30% Defense
Poison TipsEvery two Lancer attacks, deal 100% extra damage and make the target take 25% more damage for one turn

Forest Spores reduces the offensive stat of the whole enemy formation. Horn of the Ancients temporarily boosts the Lethality of Lancers and Marksmen while weakening enemy Defense. Its enemy Defense reduction lasts one turn. Poison Tips adds an attack-count trigger tied to Ursar’s Lancers and places its one-turn vulnerability on the attacked target.

The poison ticks and stun used in hero battles are separate from these troop effects. In particular, Venomous Edge’s half-second ticks are not the timing rule for Poison Tips. When evaluating a march, read the Lancer attack trigger alongside the troop classes that receive Horn of the Ancients’ Lethality benefit.

Acquisition and reference values

Hall of Heroes and Foundry Shop are listed acquisition routes, subject to state progression and current rewards. Mythic General Hero Shards can develop Ursar after recruitment. Unlocking him takes 10 shards, followed by 1,065 for the five promotion stages: 1,075 shards in total.

The displayed hero and weapon figures are reference values. His Lancer Attack and Defense are 2,131.70% each.

Shards

Stars Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Total
★ 11222210 🧩
★★ 555551540 🧩
★★★ 151515151540115 🧩
★★★★ 4040404040100300 🧩
★★★★★ 100100100100100100600 🧩
Recruitment: 10 🧩
Total Required: 1075 🧩

Hero Skills

Exploration Skills

Ancestral Totem

For 5 seconds, increases all allies’ Attack Speed and Dodge by the paired values, and Movement Speed by a fixed 25%. Levels 1–5: 20% Attack Speed; 10% Dodge / 30% Attack Speed; 15% Dodge / 40% Attack Speed; 20% Dodge / 50% Attack Speed; 25% Dodge / 60% Attack Speed; 30% Dodge.

Wind Tip

Deals the listed percentage of Attack to one target and stuns it for 2 seconds. Levels 1–5: 100% / 110% / 120% / 130% / 140%.

Dance of the Windbreakers

Increases Ursar’s own Attack Speed. Levels 1–5: 10% / 15% / 20% / 25% / 30%.

Expedition Skills

Forest Spores

Reduces all enemy troops’ Attack. Levels 1–5: 5% / 10% / 15% / 20% / 25%.

Horn of the Ancients

Temporarily increases friendly Lancer and Marksman Lethality by the listed percentage. Also reduces all enemy troops’ Defense by the same percentage for 1 turn. Levels 1–5: 6% / 12% / 18% / 24% / 30%.

Poison Tips

Every 2 attacks, Ursar’s Lancers deal the paired extra damage and increase their target’s damage taken by the paired percentage for 1 turn. Levels 1–5: 20% extra damage; 5% damage taken / 40% extra damage; 10% damage taken / 60% extra damage; 15% damage taken / 80% extra damage; 20% damage taken / 100% extra damage; 25% damage taken.

Special Skill

Venomous Edge

Progenitor Spear’s Exploration effect: normal attacks and Wind Tip poison their targets. Poison deals the listed percentage of Attack every 0.5 seconds for 3 seconds, with up to 3 stacks. Listed progression: 10% / 15% / 20% / 25% / 30%.

Typhoon Drums

Progenitor Spear’s Expedition effect increases Rally Troops’ Attack. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.

Progenitor Spear

Exclusive weapon. Reference power: 3,748,500. Exploration reference bonuses: Attack 7,497, Defense 7,497 and Health 74,970.