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Ligeia

Ligeia

  • Generation: G12
  • Rarity: SSR Legendary SSR Legendary
  • Class: Marksman Marksman
  • Subclass: Combat Combat

Exploration

  • Hero ATK: 21656
  • Hero DEF: 17826
  • Hero HP: 133698
  • Escort ATK:
  • Escort DEF:
  • Escort HP:

Expedition

  • Marksman ATK: 1451.16%
  • Marksman DEF: 1451.16%

Description

Ligeia is a Generation 12 Legendary Marksman whose mechanical spiders weaken enemies and help her survive their retaliation. Her public identity is that of a celebrated singer with aristocratic connections. Behind it is a former Solaris spymaster who uses surveillance, secrets and a borrowed noble identity to maintain a comfortable life. The rumors of a magically hypnotic voice conceal a more practical source of influence: information gathered by her machines.

Spiders that attack, redirect and protect

Acid Reflex sends three mech-spiders into an area attack and briefly lowers the enemy’s Attack. At level 5, the listed damage coefficient is 98% of Ligeia’s Attack and the Attack reduction is 25% for two seconds.

Spider Madam deals Attack-scaled damage and can apply Resonance for five seconds. At level 5, the damage coefficient is 70% and the listed application chance reaches 100%. While the target is affected, it shares part of the damage Ligeia receives.

Mechanical Teeth consumes a Guard Spider to cancel a negative status effect and gives Ligeia an Attack bonus for ten seconds. The bonus reaches 24% at level 5. One Guard Spider is generated every ten seconds, with at most three active. Her protection therefore uses a replenishing resource; it is not an unlimited promise that every debuff will fail.

Editorial recommendation: watch Guard Spider availability as closely as Ligeia’s damage output. A replay can show whether she still has protection when an important negative effect arrives, and whether Resonance is active during incoming damage. Those observations are more informative than assuming constant protection from the skill names alone.

Two attack cycles, two different debuffs

Expedition skillLevel-5 effect
Nerf PoisonReduces all enemy troops’ Defense by 25%
CorrosionEvery two Marksman attacks: 100% extra damage, plus 25% more damage taken by the target for one turn
Toxic TipEvery two Marksman attacks: 100% extra damage, plus 20% less damage dealt by the target for one turn

Corrosion makes the target more vulnerable; Toxic Tip reduces its outgoing damage. Both use a two-attack trigger for your Marksmen. The debuffs last one turn, not one second, and they are separate from the timed Exploration effects.

Fateweaver and the opening exchange

Spider Queen, at weapon skill level 5, starts Ligeia with two Guard Spiders and gives Spider Madam a 100% chance to hit one additional target. The starting spiders directly address her initial defensive resources. The extra target does not imply that Spider Madam affects the entire enemy team.

Trap Nest increases Defender Troops’ Lethality by 15% at skill level 5. This is an Expedition defender benefit, distinct from the weapon’s Exploration protection and targeting effect.

Acquisition and development

Listed routes include Hall of Chiefs, King of Icefield, State of Power, Daily Deals, Hero Rally and Foundry Shop. Availability depends on state progression and the current event or shop. Mythic General Hero Shards can develop Ligeia after she is summoned.

Unlocking her requires 10 shards. The five promotion stages add 1,065, for a total of 1,075 from locked to five stars. Her displayed Marksman Attack and Defense are 1,451.16% each. Hero and weapon stats on this page are reference figures.

Shards

Stars Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Total
★ 11222210 🧩
★★ 555551540 🧩
★★★ 151515151540115 🧩
★★★★ 4040404040100300 🧩
★★★★★ 100100100100100100600 🧩
Recruitment: 10 🧩
Total Required: 1075 🧩

Hero Skills

Exploration Skills

Acid Reflex

Summons 3 mech-spiders for area damage at the paired Attack coefficient and reduces enemy Attack by the paired value for 2 seconds. Levels 1–5: 70% damage; 5% Attack reduction / 77% damage; 10% Attack reduction / 84% damage; 15% Attack reduction / 91% damage; 20% Attack reduction / 98% damage; 25% Attack reduction.

Spider Madam

Deals the paired Attack-scaled damage, with the paired chance to apply Resonance for 5 seconds. The affected target shares a portion of damage received by Ligeia. Levels 1–5: 50% damage; 20% chance / 55% damage; 40% chance / 60% damage; 60% chance / 65% damage; 80% chance / 70% damage; 100% chance.

Mechanical Teeth

Consumes 1 Guard Spider to cancel a negative status effect and increases Ligeia’s Attack for 10 seconds. Generates 1 Guard Spider every 10 seconds, up to 3 active. Levels 1–5: 8% / 12% / 16% / 20% / 24%.

Expedition Skills

Nerf Poison

Reduces all enemy troops’ Defense. Levels 1–5: 5% / 10% / 15% / 20% / 25%.

Corrosion

Every 2 Marksman attacks, deals the paired extra damage and increases the target’s damage taken by the paired amount for 1 turn. Levels 1–5: 20% extra damage; 5% vulnerability / 40% extra damage; 10% vulnerability / 60% extra damage; 15% vulnerability / 80% extra damage; 20% vulnerability / 100% extra damage; 25% vulnerability.

Toxic Tip

Every 2 Marksman attacks, deals the paired extra damage and reduces the target’s damage dealt by the paired amount for 1 turn. Levels 1–5: 20% extra damage; 4% damage reduction / 40% extra damage; 8% damage reduction / 60% extra damage; 12% damage reduction / 80% extra damage; 16% damage reduction / 100% extra damage; 20% damage reduction.

Special Skill

Spider Queen (skill level 5)

Fateweaver’s Exploration effect: begins battle with 2 Guard Spiders and gives Spider Madam a 100% chance to hit 1 additional target at skill level 5.

Trap Nest (skill level 5)

Fateweaver’s Expedition effect: increases Defender Troops’ Lethality by 15% at skill level 5.

Fateweaver

Exclusive weapon. Reference power: 1,806,750. Reference stat bonuses: Exploration Attack 4,384, Defense 3,613 and Health 27,101; Expedition Lethality 362.50% and Health 362.50%.