Estrella
Exploration
- Hero ATK: 30812
- Hero DEF: 30812
- Hero HP: 308136
- Escort ATK:
- Escort DEF:
- Escort HP:
Expedition
- Lancer ATK: 1961.56%
- Lancer DEF: 1961.56%
Description
Estrella is a Generation 15 Legendary Lancer whose three paint colors weaken enemies in different ways. Growing up in a mineral-rich mining town, she used local crystals and stones to paint the warmer world she imagined from old stories. An encounter with hostile outsiders revealed another use for those pigments. She refined the burning and freezing mixtures into a means of defending the community she wanted to inspire.
Three colors, three distinct effects
Scorching Scarlet is an area attack that also lowers the Attack of splashed enemies. At skill level 5, the hit deals 280% of Estrella’s Attack and the enemy Attack reduction is 25% for two seconds. The damage and the temporary weakening work together: the skill pressures enemies while reducing their offensive strength.
Molten Gold hits one target and applies Corrosion. At level 5, its direct damage is 140% of Attack, followed by 6% of Attack every half-second for four seconds. This longer damage window gives the gold effect a different rhythm from the red paint’s two-second Attack penalty.
Midnight Blue comes from Estrella’s normal attacks. It coats the target in blue and reduces Attack Speed for two seconds, reaching a 30% reduction at level 5. Attack Speed and Attack are different attributes, so the blue effect should be read alongside Scorching Scarlet rather than treated as a second copy of the same debuff.
Dreamscape Painting rewards overlapping colors
The exclusive weapon’s Color Burst increases damage taken by an enemy carrying two colors at the same time. The bonus reaches 30% at its highest listed effect. The useful interaction is therefore about timing and shared targets, not simply the number of paint skills in the lineup.
Editorial recommendation: watch whether Estrella’s normal attacks and other paint effects overlap their colors on a target your team is attacking. Her initial splash matters, but keeping her active also provides more opportunities to combine colors. Compare the actual overlap window with your team’s follow-up damage instead of judging her only by the largest direct-damage coefficient.
Homeland Defense, the weapon’s Expedition effect, increases Defender Troops’ Attack by up to 15%. It supports a defending troop formation separately from the color interaction in hero battles.
Expedition support covers the formation
| Skill | Level-5 effect |
|---|---|
| Corrosive Color | All enemy troops lose 25% Defense |
| Dawn Canvas | All friendly troops gain 15% Attack and 10% Defense |
| Splendid Scene | Friendly Infantry take 25% less damage; friendly Lancers deal 25% more damage |
Corrosive Color weakens every enemy troop class, while Dawn Canvas improves the friendly formation’s stats. Splendid Scene then adds class-specific support: protection for Infantry and increased damage for Lancers. Marksmen share the general formation effects, but they are not the beneficiaries named for Splendid Scene’s damage increase.
This mix makes Estrella worth evaluating as more than a personal damage dealer. In troop battles, compare the effect of her enemy Defense reduction and allied stat support alongside the development of the whole march. The paint colors and Color Burst belong to her hero-battle kit; they are separate from these Expedition effects.
Acquisition and reference values
Lucky Wheel and Foundry Shop are listed acquisition routes, subject to state progression and current rewards. Mythic General Hero Shards can develop Estrella after recruitment. Unlocking her takes 10 shards, then the five promotion stages require 1,065 more, for 1,075 in total.
The displayed hero and weapon figures are reference values. Her Lancer Attack and Defense are 1,961.56% each.
Shards
Hero Skills
Exploration Skills
Scorching Scarlet
Deals the paired Attack-scaled area damage and reduces splashed enemies’ Attack by the paired value for 2 seconds. Levels 1–5: 200% damage; 5% Attack reduction / 220% damage; 10% Attack reduction / 240% damage; 15% Attack reduction / 260% damage; 20% Attack reduction / 280% damage; 25% Attack reduction.
Molten Gold
Deals the paired Attack-scaled direct damage and applies Corrosion, dealing the paired percentage of Attack every 0.5 seconds for 4 seconds. Levels 1–5: 100% hit; 2% per tick / 110% hit; 3% per tick / 120% hit; 4% per tick / 130% hit; 5% per tick / 140% hit; 6% per tick.
Midnight Blue
Normal attacks coat the target in blue paint, reducing its Attack Speed for 2 seconds. Levels 1–5: 10% / 15% / 20% / 25% / 30%.
Expedition Skills
Corrosive Color
Reduces all enemy troops’ Defense. Levels 1–5: 5% / 10% / 15% / 20% / 25%.
Dawn Canvas
Increases all friendly troops’ Attack and Defense by the paired values. Levels 1–5: 3% Attack; 2% Defense / 6% Attack; 4% Defense / 9% Attack; 6% Defense / 12% Attack; 8% Defense / 15% Attack; 10% Defense.
Splendid Scene
Reduces friendly Infantry damage taken and increases friendly Lancer damage dealt by the listed percentage for each effect. Levels 1–5: 5% / 10% / 15% / 20% / 25%.
Special Skill
Color Burst
Dreamscape Painting’s Exploration effect: enemies carrying 2 colors at the same time take increased damage. Listed progression: 10% / 15% / 20% / 25% / 30%.
Homeland Defense
Dreamscape Painting’s Expedition effect: increases Defender Troops’ Attack. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.
Dreamscape Painting
Exclusive weapon. Reference power: 3,123,000. Exploration reference bonuses: Attack 6,246, Defense 6,246 and Health 62,460.