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Aisling, Generation 16 Legendary Marksman in Whiteout Survival

Aisling

  • Generation: G16
  • Rarity: SSR Legendary SSR Legendary
  • Class: Marksman Marksman
  • Subclass: Combat Combat

Exploration

  • Hero ATK: 44931
  • Hero DEF: 36984
  • Hero HP: 277388
  • Escort ATK:
  • Escort DEF:
  • Escort HP:

Expedition

  • Marksman ATK: 2131.70%
  • Marksman DEF: 2131.70%

Description

Aisling is a Generation 16 Legendary Marksman who brings both crowd control and healing to hero battles. A Forest Guardian of Tair, she uses a sling to defend the woodland she knows so well. Her reputation also rests on music: a chance performance with Lynn turned a supposed rivalry into friendship. Protecting Tair’s sacred grove gives those talents a practical purpose as outsiders seek the warmth its trees might restore.

Control the enemy, then support an ally

Wild Growth combines area damage with a two-second stun. At skill level 5, enemies caught in its area take damage equal to 280% of Aisling’s Attack. The stun gives the skill a team-support role as well as an offensive one, interrupting several enemies in the affected area.

Fruits of Plenty heals one allied hero. Its recovery scales with Aisling’s Attack, reaching 200% of that stat at level 5. This makes her Attack relevant to both the damage she causes and the amount of Health she can restore.

Bladestones gives normal attacks a fixed 25% chance to inflict additional damage. The extra hit reaches 140% of Attack at level 5. Skill upgrades improve that damage coefficient; the activation chance remains 25%.

Editorial recommendation: assess Aisling through several exchanges rather than only her first attack. A useful battle review looks at enemies caught by Wild Growth, whether its stun helps your team finish attacks, and whether Fruits of Plenty keeps an ally in the fight. Her value includes actions prevented and Health restored as well as personal damage.

Cord of Destiny exclusive weapon

Woodland Harmony adds an Attack Speed reduction to enemies affected by Wild Growth. The reduction lasts three seconds and reaches 30% at the highest listed effect. This adds a second form of disruption to the vines’ stun.

Forest Guardian, the weapon’s Expedition effect, increases Defender Troops’ Defense by up to 15%. This is a defending troop bonus, separate from the healing and control used in Exploration and Arena.

Expedition: broad support and a three-turn rhythm

SkillLevel-5 effect
Songs of the AncestorsAll friendly troops deal 20% more damage
Rock StormEvery three turns: Marksman damage bonus of 150% and all enemy troops’ damage dealt reduced by 30% for one turn
Forest FuryEvery three turns, Marksmen deal 40% extra damage to all enemy troops

Songs of the Ancestors supports the entire friendly formation. Rock Storm and Forest Fury add effects tied to Aisling’s Marksmen, with both using a three-turn interval. Rock Storm combines an offensive increase with temporary suppression of enemy damage. Forest Fury sends additional damage across all enemy troop classes.

The hero-battle stun and healing are separate from these Expedition effects. In troop comparisons, distinguish increased damage dealt from the Attack stat, and keep Rock Storm’s damage bonus separate from Forest Fury’s extra-damage value. Their different effects should not be collapsed into a single Attack percentage.

Acquisition and reference values

Lucky Wheel and Foundry Shop are listed acquisition routes, subject to state progression and current rewards. Mythic General Hero Shards can develop Aisling after recruitment. Unlocking her takes 10 shards; promotion through the five star stages costs another 1,065, bringing the combined requirement to 1,075.

The displayed hero and weapon figures are reference values. Her Marksman Attack and Defense are 2,131.70% each.

Shards

Stars Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Total
★ 11222210 🧩
★★ 555551540 🧩
★★★ 151515151540115 🧩
★★★★ 4040404040100300 🧩
★★★★★ 100100100100100100600 🧩
Recruitment: 10 🧩
Total Required: 1075 🧩

Hero Skills

Exploration Skills

Wild Growth

Deals the listed percentage of Attack as area damage and stuns enemies in the affected area for 2 seconds. Levels 1–5: 200% / 220% / 240% / 260% / 280%.

Fruits of Plenty

Restores an allied hero’s Health by the listed percentage of Aisling’s Attack. Levels 1–5: 120% / 140% / 160% / 180% / 200%.

Bladestones

Normal attacks have a fixed 25% chance to deal the listed percentage of Attack as additional damage to their target. Levels 1–5: 100% / 110% / 120% / 130% / 140%.

Expedition Skills

Songs of the Ancestors

Increases all friendly troops’ damage dealt. Levels 1–5: 4% / 8% / 12% / 16% / 20%.

Rock Storm

Every 3 turns, Aisling’s Marksmen gain the paired damage bonus, while all enemy troops’ damage dealt is reduced by the paired percentage for 1 turn. Levels 1–5: 30% Marksman damage bonus; 6% enemy reduction / 60% Marksman damage bonus; 12% enemy reduction / 90% Marksman damage bonus; 18% enemy reduction / 120% Marksman damage bonus; 24% enemy reduction / 150% Marksman damage bonus; 30% enemy reduction.

Forest Fury

Every 3 turns, Aisling’s Marksmen deal the listed extra damage to all enemy troops. Levels 1–5: 8% / 16% / 24% / 32% / 40%.

Special Skill

Woodland Harmony

Cord of Destiny’s Exploration effect: Wild Growth reduces affected enemies’ Attack Speed for 3 seconds. Listed reduction: 10% / 15% / 20% / 25% / 30%.

Forest Guardian

Cord of Destiny’s Expedition effect increases Defender Troops’ Defense. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.

Cord of Destiny

Exclusive weapon. Reference power: 3,748,500. Exploration reference bonus: Defense 7,497.