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Aiden, Generation 17 Legendary Infantry hero in Whiteout Survival

Aiden

  • Generation: G17
  • Rarity: SSR Legendary SSR Legendary
  • Class: Infantry Infantry
  • Subclass: Combat Combat

Exploration

  • Hero ATK: 34042
  • Hero DEF: 44376
  • Hero HP: 665666
  • Escort ATK:
  • Escort DEF:
  • Escort HP:

Expedition

  • Infantry ATK: 2301.84%
  • Infantry DEF: 2301.84%

Description

Aiden is a Generation 17 Legendary Infantry hero who turns protection and repeated attacks into Rage. Before becoming an Arena contender, he worked in Fire Crystal mining and admired Hector from the audience. Hector later helped him rebuild his fighting ambitions after an accident. Their noisy public rivalry hides a friendship, while Aiden’s Fire Crystal-powered arm gives his determined fighting style its distinctive heat.

Rage links his three Exploration skills

Torch Shield gives Aiden 50 Rage and reduces damage taken by nearby allies for two seconds. At skill level 5, the reduction reaches 70%. The area requirement matters: it protects allies near him rather than automatically covering every position.

Fire Fist adds 30 Rage and puts Aiden into his Incandescent state. At level 5, that state lasts six seconds. His normal attacks during the state ignite targets, with each burn dealing 12% of Attack every half-second for two seconds.

Bloodlust supplies Rage through normal attacks, reaching 10 per attack at level 5. At 100 Rage, Aiden enters Annihilation Mode, which makes his normal attacks deal area damage for five seconds at level 5. Incandescent and Annihilation Mode therefore provide different changes to his attacks: ignition and area coverage.

Editorial recommendation: watch Aiden’s positioning and attack opportunities together. Keeping vulnerable allies within Torch Shield’s reach can help the team survive a dangerous exchange, while uninterrupted normal attacks support his Rage cycle. His contribution is easier to assess by following those windows than by comparing a single damage coefficient.

Burning Fist exclusive weapon

Fiery Rage adds more Rage to each normal attack, reaching an additional 10 at the highest listed effect. Normal attacks may also ignite targets, dealing 10% of Attack every half-second for two seconds at the highest listed effect. These weapon benefits supplement his existing attack-driven play style.

Guardians of Iron is the weapon’s Expedition effect. It increases Defender Troops’ Attack by up to 15%, supporting the offensive strength of a defending formation.

Expedition: a chance-based shield and a timed attack boost

SkillLevel-5 effect
Starfire WallInfantry attacks have a 40% chance to increase all friendly troops’ Defense by 50% for one turn
Scarlet BrigadeAll friendly troops gain 15% Attack and 10% Defense
RushEvery two turns, all friendly troops gain 50% Attack for one turn

Starfire Wall is triggered by Aiden’s Infantry, but its Defense benefit covers the whole friendly formation. Its 40% activation chance is fixed across the skill levels. Rush follows a turn interval instead, supplying its one-turn Attack bonus every two turns.

Scarlet Brigade provides a separate pair of Attack and Defense bonuses for all friendly troops. These effects are troop-battle stats, distinct from the short-range damage reduction of Torch Shield and the Rage states used in hero battles. Compare their triggers and beneficiaries separately when assessing a march.

Acquisition and reference values

Lucky Wheel and Foundry Shop are listed acquisition routes, subject to state progression and current rewards. Mythic General Hero Shards can develop Aiden after recruitment. He takes 10 shards to unlock and 1,065 more across the five promotion stages, giving a total of 1,075.

The displayed hero figures are reference values. His Infantry Attack and Defense are 2,301.84% each.

Shards

Stars Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Total
★ 11222210 🧩
★★ 555551540 🧩
★★★ 151515151540115 🧩
★★★★ 4040404040100300 🧩
★★★★★ 100100100100100100600 🧩
Recruitment: 10 🧩
Total Required: 1075 🧩

Hero Skills

Exploration Skills

Torch Shield

Grants Aiden 50 Rage and reduces damage taken by nearby friendly units by the listed percentage for 2 seconds. Levels 1–5: 30% / 40% / 50% / 60% / 70%.

Fire Fist

Grants 30 Rage and enters Incandescent for the paired duration. While Incandescent, normal attacks ignite targets for the paired percentage of Attack every 0.5 seconds for 2 seconds. Levels 1–5: 4 seconds state; 4% burn per tick / 4 seconds state; 6% burn per tick / 5 seconds state; 8% burn per tick / 5 seconds state; 10% burn per tick / 6 seconds state; 12% burn per tick.

Bloodlust

Normal attacks grant the paired Rage amount. At 100 Rage, Aiden enters Annihilation Mode and his normal attacks deal area damage for the paired duration. Levels 1–5: 2 Rage; 3 seconds / 4 Rage; 3 seconds / 6 Rage; 4 seconds / 8 Rage; 4 seconds / 10 Rage; 5 seconds.

Expedition Skills

Starfire Wall

Aiden’s Infantry attacks have a fixed 40% chance to increase all friendly troops’ Defense by the listed percentage for 1 turn. Levels 1–5: 10% / 20% / 30% / 40% / 50%.

Scarlet Brigade

Increases all friendly troops’ Attack and Defense by the paired values. Levels 1–5: 3% Attack; 2% Defense / 6% Attack; 4% Defense / 9% Attack; 6% Defense / 12% Attack; 8% Defense / 15% Attack; 10% Defense.

Rush

Every 2 turns, increases all friendly troops’ Attack for 1 turn. Levels 1–5: 10% / 20% / 30% / 40% / 50%.

Special Skill

Fiery Rage

Burning Fist’s Exploration effect adds Rage per normal attack. Normal attacks may also ignite targets. Listed pairs: 2 extra Rage and 2% Attack / 4 and 4% / 6 and 6% / 8 and 8% / 10 and 10%. Ignition deals the listed percentage of Attack every 0.5 seconds for 2 seconds.

Guardians of Iron

Burning Fist’s Expedition effect increases Defender Troops’ Attack. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.

Burning Fist

Exclusive weapon. Reference power: 4,497,750.